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Andrew Truman Neff

aka Drewman

Category: Postmortem

Blogs where I reflect on the game development experience and try to extract advice for improving the process.

Last Recap For Horror Stories Work

Posted on June 8, 2014December 19, 2016 by andrewtrumanneff

Hour Breakdown: 3.5 hrs lecture/presentations 10.5 hrs Code Jam and Scrum Unified documents to use the same type of material shader, highlighting,… Read more Last Recap For Horror Stories Work

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